In the game, Takato Matsuki and Guilmon find that Henry Wong and Rika Nonaka have had their Digimon kidnapped to serve the Master. The two discover through Impmon that the source of the disturbance is at the Sewers, but hordes of Digimon guard the place, so they have to assemble the secret device. Fighting through the RedVeggiemon at the Docks, Dokugumon at the Junkyard and Etemon at the Amusement Park, to obtain the needed parts, Takato and Guilmon combine them, only to have Impmon try to convince Guilmon to abandon Takato. Guilmon refuses, and the two head to the Sewers to rescue Calumon. Using the secret device to make themselves invisible to the Digimon army, they defeat SkullMeramon to save Calumon. Calumon tells them that they need to seal the portal used by the Master to allow Digimon to enter the Real world using the portal key. After defeating MetalSeadramon at the Docks, with side trips to the Junkyard and Amusement Park to rescue the brainwashed Gargomon and Kyubimon, Takato and Guilmon seal the portal only to find the Master: Myotismon. Defeating him, Takato and Guilmon save the world.
Gameplay[]
Players use the keyboard arrow keys to control Takato on the overworld. There are four locations: Docks, Amusement Park, Junkyard, and Sewers. The first three places consist of several screens, each of which may contain an enemy, as well as a minigame area, where to cross Takato needs to either solve a puzzle or dodge objects. The Docks require Takato to cross an open space of water on the backs of several rows of dolphins moving in alternating directions. The Amusement Park is a slider puzzle made up of bumper cars, where the cars only move certain spaces in certain directions. The Junkyard contains a Frogger-style crossing game where Takato has to avoid being hit by bulldozers as he crosses.
When an enemy attacks, Guilmon steps to the fore. Battles are one-on-one, where each side inputs commands at the beginning of the round and then attack based on speed. By equipping DigiCards, Guilmon can use various techniques to dispatch his enemies, though he can only use three at a time, not including the Flee command. He can switch Cards at any time in the battle.
There are three types of attacks, Physical, Energy, and Support; the first two have their own separate defenses, while the third supports the user.
Guilmon has three slots to use; each DigiCard uses a one, two, or three slots depending on its speed, with the faster the technique, the less slots it takes. Once ready, Takato gives the command, and Guilmon attacks. If Guilmon loses, Takato is returned to the start of the screen. If he wins, they reap rewards, usually consisting of EXP and, in some cases, DigiCards. With more EXP, Guilmon can increase in level for more stats. At level 7, he digivolves to Growlmon and remains that way.
Secrets[]
If Takato gets through the Sewers before completing the secret device, either via brute force or by sneaking around the vast number of enemies carefully, he will find the Omega Blast DigiCard. This is the only way to acquire this DigiCard.
If the secret password "guilmon" is entered in the text field on the title screen, Guilmon and Growlmon will have double maximum health for the duration of the game.
Description: Furious attack using a Digimon's claws.
SPEED: Medium
Average Damage: 20+
Additional Effects: As the Digimon moves to higher levels the amount of damage increases.
Blinding Kick
Description: This deadly kick may briefly blind an enemy.
SPEED: Fast
Average Damage: 13+
Additional Effects: When the 4th level is reached there is a greater chance of blinding an enemy. When the 7th level is reached there is a much greater chance of blinding an enemy.
Lightning Kick
Description: Super-fast attack that hinders the enemy's ability to defend itself.
SPEED: Fast
Average Damage: 17
Additional Effects: When Digimon reaches 4th level To Hit bonus increases to HIGH. When Digimon reaches 7th level To Hit bonus increases to VERY HIGH.
Siphon Kick
Description: Causes damage and draws health from the enemy and into your Digimon.
SPEED: Medium
Average Damage: 40
Additional Effects: When 4th level is reached more health is stolen from enemy. When 7th level is reached even more health is stolen from enemy.
Hurricane Claws
Description: This deadly kick has a small chance of briefly blinding an enemy.
SPEED: Fast
Average Damage: 65
Energy DigiCards:
Fire Bolt (Firebolt when used by enemies)
Description: Shoots a deadly bolt of energy at the enemy.
SPEED: Fast
Average Damage: 6+
Additional Effects: As the Digimon moves to higher levels the amount of damage increases.
Thunderbolt
Description: Fires a bolt of lightning at an opponent. There's a small chance opponent may be briefly deafened by this attack.
SPEED: Fast
Average Damage: 17
Additional Effects: When the 4th level is reached there is a greater chance to deafen the enemy. When the 7th level is reached there is an even greater chance to deafen the enemy.
Blizzard Ray
Description: Icy-cold blast with a small chance of 'freezing' enemy.
SPEED: Fast
Average Damage: 23
Additional Effects: When the 4th level is reached there is a greater chance of freezing enemy.
Lava Storm
Description: Earth opens up and burning lava showers enemy. There is a small chance enemy will catch on fire.
SPEED: Medium
Average Damage: 70
Additional Effects: When 4th level is reached there's a greater chance that enemy will catch on fire. When the 7th level is reached there is an even greater ability for enemy to catch on fire.
Omega Blast
Description: Ultra powerful blast of Energy.
SPEED: Slow
Average Damage: 75
Additional Effects: When the 4th level is reached attack does 35 points of damage and speed increased to FAST. When the 7th level is reached attack does 75 points of damage.
Support DigiCards:
Armor of Stone
Description: Increases a Digimon's defense against physical attacks.
SPEED: Fast
Average Damage: 0
Additional Effects: When 4th level is reached Digimon will have better defense against physical attacks. When the 7th level is reached defense will last for 4 Combat Rounds.
Power Enhancer
Description: Increases damage for energy attacks.
SPEED: Fast
Average Damage: 0
Additional Effects: When 4th level is reached the effect lasts for 2 Combat Rounds. When the 7th level is reached the effect lasts for 4 Combat Rounds.
Energy Shield
Description: Reduces an enemy's speed and damage from their energy attacks.
SPEED: Fast
Average Damage: 0
Additional Effects: When the 4th level is reached the enemy's speed and energy attacks are reduced. When the 7th level is reached the enemy's speed and energy attacks are greatly reduced.
Titan Armor
Description: Make digimon unaffected by all attacks. Digimon can still attack but chance to hit is greatly reduced.
SPEED: Medium
Average Damage: 0
Additional Effects: When the 4th level is reached SPEED is now Fast. When the 7th level is reached Duration is now 2 combat rounds.
Regen (Regenerate when used by enemies)
Description: This digicard will heal Digimon by a small amount.
SPEED: Fast
Average Damage: 0
Additional Effects: When the 4th level is reached this will heal Digimon greatly.