Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Digimon Rumble Arena|
|Release date(s)|| (JP:) December 6, 2001|
(NA:) February 24, 2002
|Rating(s)|| ESRB: Everyone (E)|
Digimon Rumble Arena (デジモンテイマーズ バトルエボリューション Dejimon Teimāzu Batoru Eboryūshon?, lit. "Digimon Tamers Battle Evolution") is a crossover fighting video game developed and published by Bandai Games for the PlayStation video game console. It was released in Japan on December 6, 2001 and in North America on February 24, 2002.
Rumble Arena is played in a similar matter to Nintendo's Super Smash Bros., with players being able to choose from up to 24 characters (fifteen of which need to be unlocked) from Bandai's Digimon Adventure and Digimon Tamers franchises, such as Terriermon, Agumon, Gatomon, and Renamon.
Unlike some other fighting games, Digimon Rumble Arena is rather basic in terms of control. The player has a jump, a basic attack, two individual "Finisher Moves", a guard, and a "Special Finisher" (when Digivolved).
Each Digimon has one of three specialties associated with it; the specialties in the game are "Fire", "Water", and "Nature". Fire Digimon have an advantage against Nature Digimon, who have an advantage against Water Digimon, who have an advantage against Fire Digimon. Certain stages also have a specialty associated with them. A Digimon caught in its own specialty trap won't receive as much damage as Digimon of a different specialty that fall into the same trap; for example, a Fire-Specialty Digimon won't receive as much damage falling into a lava pit as a Nature Digimon would, who would in fact receive more damage than a Water Digimon would.
Items and cards with various effects will appear during a battle. Food items recover a players Life Gauge, while card items have a variety of effects, such as increasing or decreasing a player's Digivolve Gauge, taking away control over a Digimon, or allowing a Digimon to perform a special attack.
- Steven Blum—Guilmon/Gallantmon, Reapermon, BlackWarGreymon
- Mari Devon—Renamon
- Tom Fahn—Agumon
- Lex Lang—War Greymon, Omnimon
- Dave Mallow—Patamon/Seraphimon
- Mona Marshall—Terriermon/MegaGargomon
- Mary Elizabeth McGlynn—Takato Matsuki, Gatomon/Magnadramon
- Paul St. Peter—Wormmon
- Derek Stephen Prince—Veemon, Impmon/Beelzemon
- Michael Sorich—Imperialdramon Fighter Mode, Imperialdramon Paladin Mode
- Melodee Spevack—Angewomon
- Kirk Thornton—Gabumon/MetalGarurumon, Omnimon